Search found 9 matches

by xavier
Fri Apr 07, 2017 3:31 pm
Forum: VSTGUI
Topic: Windows 64bits GUI very slow after updating to 4.3
Replies: 4
Views: 3306

Re: Windows 64bits GUI very slow after updating to 4.3

Thanks Arne

I will check that this WE.
Normally only a few container are redrawn totally. But as the keyboard in one of them and quite bi, that could explain it

Best regards
Xavier
by xavier
Fri Apr 07, 2017 2:33 pm
Forum: VSTGUI
Topic: Windows 64bits GUI very slow after updating to 4.3
Replies: 4
Views: 3306

Re: Windows 64bits GUI very slow after updating to 4.3

Hi, Thanks for your fast answer I did something (I can' show you everything here, it's still a new confidential product for a few weeks. But I can send you more privately) https://www.xils-lab.com/perso/SlugghishGUI4.3.m4v It's very rough video, but you will see (windows 7, 64 bits, Cubase 7): _ All...
by xavier
Thu Apr 06, 2017 4:16 am
Forum: VSTGUI
Topic: Windows 64bits GUI very slow after updating to 4.3
Replies: 4
Views: 3306

Windows 64bits GUI very slow after updating to 4.3

Hi, I updated a product from VSTGUI 3.6 to VSTGUI 4.3 on windows, built with Visual Studio 2008. It's working fine on 32 bits, but when I launch a 64 bits application in windows7, the GUI is terribly slow. I did the same on OSX without any problems. I bet it's related to some build parameters, Visua...
by xavier
Mon Feb 13, 2017 10:32 am
Forum: VSTGUI
Topic: drawRect in COffscreenContext [Solved]
Replies: 1
Views: 2000

Re: drawRect in COffscreenContext

Hi, For those who need it, adding the transform translate helps Best regards Xavier void CViewContainerPanel:drawRect (CDrawContext* pContext, const CRect& updateRect) { COffscreenContext * pContextCourant = COffscreenContext::create(getFrame(), Image->getWidth(), Image->getHeight()); pContextCouran...
by xavier
Thu Feb 09, 2017 5:28 pm
Forum: VSTGUI
Topic: drawRect in COffscreenContext [Solved]
Replies: 1
Views: 2000

drawRect in COffscreenContext [Solved]

Hi, I'm trying to draw a view container and its subview in a COffscreenContext. I can't achieve this, but don't see where miss something. The code is quite simple yet, overwriting CViewContainer: void CViewContainerPanel:drawRect (CDrawContext* pContext, const CRect& updateRect) { COffscreenContext ...
by xavier
Thu Sep 08, 2016 2:11 pm
Forum: VSTGUI
Topic: COffscreencontext difficulties (from 3.6 to 4.3)[SOLVED]
Replies: 5
Views: 3391

Re: COffscreencontext difficulties (from 3.6 to 4.3)[SOLVED]

Everything is working fine, thanks the trick was to use as much as COffscreenContext than needed, getting the corresponding bitmaps and memorizing them (and not to forget to "remember" them) (in my 3.6 classes, it was the COffscreenContext pointer which was memorized, instead of the bitmap) Thanks f...
by xavier
Tue Sep 06, 2016 6:53 am
Forum: VSTGUI
Topic: COffscreencontext difficulties (from 3.6 to 4.3)[SOLVED]
Replies: 5
Views: 3391

Re: COffscreencontext difficulties (from 3.6 to 4.3)

Thanks Arne,

That's the document I found, read and tried before.
Anyway, I will try again

Best regards
Xavier
by xavier
Mon Sep 05, 2016 3:55 pm
Forum: VSTGUI
Topic: COffscreencontext difficulties (from 3.6 to 4.3)[SOLVED]
Replies: 5
Views: 3391

Re: COffscreencontext difficulties (from 3.6 to 4.3)

I've read the deoxygen doc, on which there is only an example for drawing a line (I tried it and that works) I read that COffscreenContest is not working the same n 4.x than in 3.6, but without more explanation or sample (just saying it's no use for reducing flicker, but that's not my purpose) Maybe...
by xavier
Mon Sep 05, 2016 1:57 pm
Forum: VSTGUI
Topic: COffscreencontext difficulties (from 3.6 to 4.3)[SOLVED]
Replies: 5
Views: 3391

COffscreencontext difficulties (from 3.6 to 4.3)[SOLVED]

Hi, I have difficulties using COffscreencontext after updating 3.6 to 4.3 In a component, I'm using COffscreencontext for drawing the full frame of the current GUI : ... frame->draw(TotalOffScreen ); ... Then I copy a part of this Offscreencontext to an other one : .. TotalOffScreen->copyFrom (mPart...