Search found 8 matches

by midiosh
Wed May 13, 2020 7:27 pm
Forum: VST 3 SDK
Topic: Problem attaching XCode to Ableton
Replies: 1
Views: 58

Problem attaching XCode to Ableton

Up until recently I have been developing my VST Plugins in Windows using Visual Studio. When debugging, I have attached the Visual Studio Debugger to Ableton by setting the debug "command" to Ableton Live 10 executable -- This worked no problem, allowing me to debug my plugin while running on the ho...
by midiosh
Sat May 09, 2020 8:44 pm
Forum: VST 3 SDK
Topic: How can I debug validator failures in Visual Studio?
Replies: 9
Views: 377

Re: How can I debug validator failures in Visual Studio?

Hi Will, Thanks for the great tips! Good suggestions on adding comments to the POST_BUILD script and changing "Use In Build" to NO. This didn't reveal anything but is a good starting point. After digging around the Validator Code I realized that there ARE print logs that provide more information (IN...
by midiosh
Mon Mar 23, 2020 9:36 pm
Forum: VST 3 SDK
Topic: How can I debug validator failures in Visual Studio?
Replies: 9
Views: 377

Re: How can I debug validator failures in Visual Studio?

Sorry for the late reply, somehow I missed this. I still haven't found an effective way to debug validator errors... I have tried running Visual Studio as administrator, although my account is administrator so that shouldn't be the issue. Just to be clear I get this same error for literally any type...
by midiosh
Mon Mar 23, 2020 8:27 pm
Forum: VST 3 SDK
Topic: How do I develop a plugin for Mac (OSX) on Windows?
Replies: 4
Views: 216

Re: How do I develop a plugin for Mac (OSX) on Windows?

Thanks for your help, I was able to compile it for Windows, Mac and Linux each by completing the build from a computer running the target OS.
by midiosh
Wed Mar 18, 2020 5:25 pm
Forum: VST 3 SDK
Topic: How do I develop a plugin for Mac (OSX) on Windows?
Replies: 4
Views: 216

Re: How do I develop a plugin for Mac (OSX) on Windows?

Hey René,

So I'll have to create the project on a Mac and compile it using that SDK. Yeah that answers my question, although it's pretty unfortunate...

Thanks for the reply!
Kyle
by midiosh
Tue Mar 17, 2020 11:21 pm
Forum: VST 3 SDK
Topic: How do I develop a plugin for Mac (OSX) on Windows?
Replies: 4
Views: 216

How do I develop a plugin for Mac (OSX) on Windows?

This seems like a simple question, but I havent been able to find anything about it in the SDK documentation... I have been developing VST plugins using Visual Studio on Windows and have had no problem exporting them for use in Windows. Now I want to expoert the same plugins for use on Mac, but can'...
by midiosh
Tue Mar 03, 2020 4:23 pm
Forum: VST 3 SDK
Topic: How can I debug validator failures in Visual Studio?
Replies: 9
Views: 377

Re: How can I debug validator failures in Visual Studio?

Thanks for the Info! The issue is I cant find any information about the build failure at all in the log (even before the failure). This is the full Output log copied from Visual Studio: ------------------------------------------------------------- TestSuite : Single Precision (32 bit) Tests --------...
by midiosh
Mon Mar 02, 2020 10:47 pm
Forum: VST 3 SDK
Topic: How can I debug validator failures in Visual Studio?
Replies: 9
Views: 377

How can I debug validator failures in Visual Studio?

I'm new to the VST SDK forum and to VST plugin development in general. I'm finding often when I run the VST validator, I get a post build failure with no description or reasons given. This can be hard to debug... Often even after I narrow it down to a single line of code, I still cant figure out why...