Search found 4 matches

by humt
Wed Apr 01, 2020 12:43 pm
Forum: VSTGUI
Topic: Custom Font with VSTGUI4
Replies: 1
Views: 11

Re: Custom Font with VSTGUI4

I found some reference here.. viewtopic.php?f=5&t=595
by humt
Tue Mar 31, 2020 10:09 pm
Forum: VSTGUI
Topic: Custom Font with VSTGUI4
Replies: 1
Views: 11

Custom Font with VSTGUI4

Hi Friends,

Is it possible to use custom font (added as say a ..ttf or .otf resource) for controls say for CTextLabel ?
Could not find anything in the documentation.

Thanks a lot
by humt
Tue Mar 24, 2020 3:12 pm
Forum: VST 3 SDK
Topic: Adelay use of tempBufferPos
Replies: 3
Views: 33

Re: Adelay use of tempBufferPos

Your implementation works only for one channel. That's why there is the temporary variable in the ADelay example, to let it work for any channel count. Thanks and sorry if my inital post was not very clear. `mCircularBuffers` is a 2d array , so its an array where the first index represent the chann...
by humt
Tue Mar 24, 2020 8:33 am
Forum: VST 3 SDK
Topic: Adelay use of tempBufferPos
Replies: 3
Views: 33

Adelay use of tempBufferPos

Good day freinds ! I am trying to understand the circular buffer implementation inside the 'adelay' sample plugin provided in the SDK folder. Here's the section that does the audio processing. int32 numChannels = SpeakerArr::getChannelCount (arr); int32 delayInSamples = std::max<int32> (1, (int32)(m...