Search found 348 matches

by Arne Scheffler
Thu Jul 09, 2020 6:37 pm
Forum: VSTGUI
Topic: VSTGUI 4.1 to 4.9 with VSTGUI_ENABLE_DEPRECATED_METHODS 1
Replies: 1
Views: 72

Re: VSTGUI 4.1 to 4.9 with VSTGUI_ENABLE_DEPRECATED_METHODS 1

First to get this compiled with deprecation enabled you can just remove the code in AEffGUIEditor::draw and AEffGUIEditor::onWheel. This is not called anymore in modern hosts. To get it compile with deprecations disabled you have to go thru this list : https://steinbergmedia.github.io/vst3_doc/vstgu...
by Arne Scheffler
Fri Jun 26, 2020 8:05 am
Forum: VST 3 SDK
Topic: Test is not COM-compatible?
Replies: 1
Views: 92

Re: Test is not COM-compatible?

Thanks for the report.
by Arne Scheffler
Thu Jun 18, 2020 4:00 pm
Forum: VST 3 SDK
Topic: IAttributeList::getString()
Replies: 1
Views: 82

Re: IAttributeList::getString()

Looks like a bug in HostAttributeList to me. Will be fixed in the next release.
by Arne Scheffler
Fri Jun 12, 2020 4:18 pm
Forum: VST 3 SDK
Topic: [SOLVED]Build error when using Visual Studio 2019 with Clang compiler
Replies: 2
Views: 122

Re: Build error when using Visual Studio 2019 with Clang compiler

For me this looks more like a problem of the compiler and I cannot think of a fix we could apply. But if you have an idea what needs to be changed, you're welcome to propose it.
by Arne Scheffler
Fri Jun 12, 2020 4:15 pm
Forum: VST 3 SDK
Topic: How VST3PluginTestHost loads plugins
Replies: 2
Views: 135

Re: How VST3PluginTestHost loads plugins

Have you tried to use another name without twice ".vst3" parts in it?
by Arne Scheffler
Thu May 28, 2020 5:51 pm
Forum: VST 3 SDK
Topic: 2x Bypass parameters under Automation instead of 1x
Replies: 4
Views: 312

Re: 2x Bypass parameters under Automation instead of 1x

Hi, I think what you see in Reaper is a custom Reaper behaviour which you should not see in other hosts. Reaper adds this own its own and it is not a parameter of your plug-in but a parameter of their audio engine they add for every plug-in. And no, it has nothing todo that a VST3 Plug-in is separat...
by Arne Scheffler
Thu May 28, 2020 5:48 pm
Forum: VSTGUI
Topic: Redraw Policy
Replies: 5
Views: 272

Re: Redraw Policy

Hi,
I was able to reproduce this issue and we will have a fix in the next version.

Thanks for reporting,
Arne
by Arne Scheffler
Tue May 19, 2020 4:08 pm
Forum: VSTGUI
Topic: Redraw Policy
Replies: 5
Views: 272

Re: Redraw Policy

Hi,
I'm not able to reproduce the out-of-range issue with again. Can you write down a step by step instruction what needs to be done to get this behaviour?
by Arne Scheffler
Sat May 16, 2020 10:52 am
Forum: VSTGUI
Topic: Best Practice // Extended View
Replies: 4
Views: 205

Re: Best Practice // Extended View

I think you have to create two things. First a subclass of CTextEdit where you need to override the onKeyDown method and inform the second thing you create namely a sub-controller which can create your custom CTextEdit class and control what should happen if a key down happens.

Cheers,
Arne
by Arne Scheffler
Sat May 16, 2020 10:49 am
Forum: VSTGUI
Topic: Sub-Controller
Replies: 1
Views: 98

Re: Sub-Controller

Hi,
the dependency stuff was removed in between, you should now use CControl::registerControlListener to be notified for control value changes.
I made a note to update the documentation accordingly in the next release.
Sorry for the inconvenience.

Cheers,
Arne