Search found 205 matches

by Arne Scheffler
Mon Nov 05, 2018 5:03 pm
Forum: VSTGUI
Topic: [Solved][HiDPI] CFrame always returns scale factor 1
Replies: 4
Views: 127

Re: [Solved][HiDPI] CFrame always returns scale factor 1

Why do you use CFrame::getCurrentMouseLocation() at all ? Normally you should rely on the coordinates passed to the onMouseDown/Moved/Up methods.
by Arne Scheffler
Mon Oct 29, 2018 11:58 am
Forum: VSTGUI
Topic: CFrame paint pessimisation [Windows]
Replies: 4
Views: 401

Re: CFrame paint pessimisation [Windows]

OK, now I understand and I made a test. You can expect this to be fixed in the next version.

Thanks,
Arne
by Arne Scheffler
Fri Oct 26, 2018 2:30 pm
Forum: VST 3 SDK
Topic: Compiled latest example projects have weird GUI behavior on some DAWs
Replies: 12
Views: 444

Re: Compiled latest example projects have weird GUI behavior on some DAWs

reflex wrote:In theory they should show the soo-called "interfaceless" GUI, just like it happens for VST plugins. But are there any such VST3 plugins? I've never encountered any.


Ehm, like the mda plug-ins in the SDK ?
by Arne Scheffler
Tue Oct 23, 2018 12:18 pm
Forum: VSTGUI
Topic: [Solved][HiDPI] CFrame always returns scale factor 1
Replies: 4
Views: 127

Re: [HiDPI] CFrame always returns scale factor 1

Hi, first of all, you have to setup your bitmaps as I described to you here: https://sdk.steinberg.net/viewtopic.php?f=5&t=594 . Next, if you do not use the VST3Editor class, you have to set the CFrame scale factor yourself, by listening to calls to IPlugViewContentScaleSupport::setContentScaleF...
by Arne Scheffler
Mon Oct 15, 2018 4:11 pm
Forum: VST 3 SDK
Topic: Suggestion - Getting rid of ruby dependency for Audio Unit
Replies: 3
Views: 137

Re: Suggestion - Getting rid of ruby dependency for Audio Unit

Hi Yan,
we have requirements here to have more than one version of a plugin to work in a host at the same time. So we absolutely make sure that at every build the Objective-C class names are different, to prevent issues in this area, which did cost us a few days in the past.

Cheers,
Arne
by Arne Scheffler
Mon Oct 15, 2018 9:52 am
Forum: VST 3 SDK
Topic: Suggestion - Getting rid of ruby dependency for Audio Unit
Replies: 3
Views: 137

Re: Suggestion - Getting rid of ruby dependency for Audio Unit

Hi Yan, the SMTG_AU_NAMESPACE macro needs to be different for every build because Objective-C has no two-level namespace mechanism as c++. When a dynamic library is loaded with the same Objective-C class names then the last dynamic lib is using the class from the first dynamic lib. We use ruby here,...
by Arne Scheffler
Mon Oct 15, 2018 9:44 am
Forum: VSTGUI
Topic: CFrame paint pessimisation [Windows]
Replies: 4
Views: 401

Re: CFrame paint pessimisation [Windows]

Hi rasmus, as you have seen, VSTGUI is not optimized for redrawing overlapped controls, so avoid it. Your naiv solution may works for your simple case, but if you have continuous updating regions in the upper left and lower right you're redrawing the whole area which is slow on some platforms. Cheer...
by Arne Scheffler
Mon Oct 15, 2018 9:39 am
Forum: VST 3 SDK
Topic: Compiled latest example projects have weird GUI behavior on some DAWs
Replies: 12
Views: 444

Re: Compiled latest example projects have weird GUI behavior on some DAWs

Looks like you may should get in contact with the FL Studio developers about it.

Cheers,
Arne
by Arne Scheffler
Tue Sep 25, 2018 8:34 am
Forum: VST 3 SDK
Topic: CoreAudio SDK (macOS)
Replies: 7
Views: 212

Re: CoreAudio SDK (macOS)

Hi Yan,
thanks for finding the issue. Which macOS version are you using ?

Cheers,
Arne
by Arne Scheffler
Mon Sep 24, 2018 8:28 am
Forum: VST 3 SDK
Topic: CoreAudio SDK (macOS)
Replies: 7
Views: 212

Re: CoreAudio SDK (macOS)

Yeah, welcome to the world of AudioUnit development.
Try rebooting after building (no joke).

Cheers,
Arne

PS.: You can also build via

Code: Select all

cmake --build

after generating the Xcode project ;-)

Go to advanced search