Search found 23 matches

by olilarkin
Mon May 20, 2019 2:44 pm
Forum: VST 3 SDK
Topic: Getting Started - Simple Tutorials with Sample Codes
Replies: 7
Views: 237

Re: Getting Started - Simple Tutorials with Sample Codes

iPlug2 is work in progress, but nearing production ready Initial plugin latency is set in samples in config.h. The nFrames argument to ProcessBlock() tells you how many samples in that block. The Slack is the best place to ask https://join.slack.com/t/iplug-users/shared_invite/enQtMzA1NzA1NzE0OTY1LW...
by olilarkin
Sun May 19, 2019 5:56 pm
Forum: VST 3 SDK
Topic: Getting Started - Simple Tutorials with Sample Codes
Replies: 7
Views: 237

Re: Getting Started - Simple Tutorials with Sample Codes

You can follow the instructions in the VST3_SDK root level readme, to build the VST3_SDK examples using CMake https://github.com/steinbergmedia/vst3sdk/blob/master/README.md VST3 SDK examples are a lot better than they used to be, but still challenging at first. Most people use a framework to build ...
by olilarkin
Sun Dec 09, 2018 6:29 pm
Forum: VST 3 SDK
Topic: VST3 Bus Layout Issue
Replies: 1
Views: 300

Re: VST3 Bus Layout Issue

hi daniel

see this... viewtopic.php?f=4&t=549

I really hope this gets fixed... even more urgent now VST2 is killed off.

oli
by olilarkin
Sat Oct 27, 2018 9:14 am
Forum: VST 3 SDK
Topic: Compiling on linux - required packages
Replies: 2
Views: 408

Compiling on linux - required packages

Which packages are required to build VST3 via cmake on linux? I am using ubuntu 18.04 bionic. Eventually managed to compile after installing lots of different libxcb... libxcb-keysyms1-dev was required although CMake didn't know about it. A list of packages would be good to add to the readme! thanks...
by olilarkin
Thu Jun 28, 2018 4:15 pm
Forum: VST 3 SDK
Topic: Question about VST sdk and glfw as opengl gui and beginner question
Replies: 3
Views: 869

Re: Question about VST sdk and glfw as opengl gui and beginner question

maybe it doesn't let you embed a gl view in an existing window... i can't remember
by olilarkin
Thu Jun 28, 2018 9:51 am
Forum: VST 3 SDK
Topic: Question about VST sdk and glfw as opengl gui and beginner question
Replies: 3
Views: 869

Re: Question about VST sdk and glfw as opengl gui and beginner question

1) GLFW is designed to own the whole application loop so it's not suitable for use in plug-ins afaik. I did hear that perhaps there is a branch somewhere that gets around this. PUGL would help you do pure opengl inside a VST3 https://drobilla.net/software/pugl 2) https://www.kvraudio.com/forum/viewt...
by olilarkin
Mon Jun 18, 2018 2:48 pm
Forum: VST 3 SDK
Topic: Sending midi CCs in VST3
Replies: 5
Views: 1031

Re: Sending midi CCs in VST3

bx_joscha - thanks, in this case I'm interested in outputting midi ccs - I took exactly the approach you describe for my plug-in VirtualCZ, with incoming CCs Arne - Although I know it's not ideal from a resolution perspective, sometimes people like to generate MIDI CC modulation for other devices, o...
by olilarkin
Mon Jun 18, 2018 9:55 am
Forum: VST 3 SDK
Topic: Sending midi CCs in VST3
Replies: 5
Views: 1031

Sending midi CCs in VST3

Is it possible for a plug-in to output midi CC data in VST3?
by olilarkin
Mon Jun 18, 2018 9:34 am
Forum: VST 3 SDK
Topic: [Solved] SingleComponentEffect as Synth Plugin
Replies: 4
Views: 950

Re: [Solved] SingleComponentEffect as Synth Plugin

dammit, why do I always speak too soon.. I forgot to call audioInputs.clear(); to remove the default input buses