Search found 60 matches

by willpirkle
Thu Feb 06, 2020 4:35 pm
Forum: VSTGUI
Topic: VSTGUI4 - can you mix XML-design and the old Draw context?
Replies: 2
Views: 96

Re: VSTGUI4 - can you mix XML-design and the old Draw context?

I've been using the VSTGUI4 XML-design along with hand-coded VSTGUIs with great results. I know your post was more about visual aspects (drawing) and as Arne points out, using the Custom View paradigm allows you to use the XML format for packaging the GUI while still allowing full custom control ove...
by willpirkle
Thu Feb 06, 2020 2:06 pm
Forum: VST 3 SDK
Topic: IMidiMapping and SingleComponentEffect
Replies: 6
Views: 100

Re: IMidiMapping and SingleComponentEffect

Not the test host.

What I was trying to state was that nothing appears to have been broken between the last SDK and this one, regarding that combination. Apologies for the vague post.
by willpirkle
Wed Feb 05, 2020 3:28 pm
Forum: VST 3 SDK
Topic: how to use own GUI / windows instead VSTI GUI?
Replies: 4
Views: 161

Re: how to use own GUI / windows instead VSTI GUI?

The way I have done this is to subclass CPluginView and then override the base class functions that you need: IPlugFrame* plugFrame = nullptr; const ViewRect& getRect() const { return rect; } void setRect(const ViewRect& r) { rect = r; } bool isAttached() const { return systemWindow != 0; } virtual ...
by willpirkle
Wed Feb 05, 2020 3:10 pm
Forum: VST 3 SDK
Topic: IMidiMapping and SingleComponentEffect
Replies: 6
Views: 100

Re: IMidiMapping and SingleComponentEffect

IMidiMapping is working fine for me and SingleComponentEffect.
by willpirkle
Wed Feb 05, 2020 3:10 pm
Forum: VST 3 SDK
Topic: IMidiMapping and SingleComponentEffect
Replies: 6
Views: 100

Re: IMidiMapping and SingleComponentEffect

IMidiMapping is working fine for me and SingleComponentEffect.
by willpirkle
Wed Feb 05, 2020 3:10 pm
Forum: VST 3 SDK
Topic: IMidiMapping and SingleComponentEffect
Replies: 6
Views: 100

Re: IMidiMapping and SingleComponentEffect

IMidiMapping is working fine for me and SingleComponentEffect.
by willpirkle
Tue May 28, 2019 6:28 pm
Forum: VST 3 SDK
Topic: VST Sample projects: rand( ) and XCode
Replies: 3
Views: 625

Re: VST Sample projects: rand( ) and XCode

Thanks, Arne - I appreciate you looking into this. Dang - I tried #including a bunch of different things in the busconsistency.cpp file without success, but I also stopped myself because I do not advocate hacking or changing VST SDK code (unless you advise, as you did a long time back with the vst2s...
by willpirkle
Sat May 25, 2019 9:49 pm
Forum: VST 3 SDK
Topic: VST Sample projects: rand( ) and XCode
Replies: 3
Views: 625

Re: VST Sample projects: rand( ) and XCode

OK - after updating the OS to Mojave and XCode to 10.2, the projects compile correctly, as do my ASPiK projects - no problems. Unless a change is made to fix the rand( ) issue, VST/Mac developers will need the latest OS and XCode? Would it be possible to get a correct list of the compilers that are ...
by willpirkle
Fri May 24, 2019 2:22 pm
Forum: VST 3 SDK
Topic: VST Sample projects: rand( ) and XCode
Replies: 3
Views: 625

VST Sample projects: rand( ) and XCode

VST SDK 3.6.13 Mac OS 10.12.6 XCode 8.3.3 When trying to build the sample projects from the SDK, after successfully running CMake and generating the Xcode project, I am now getting an error for the rand( ) function (????!???) coming from the busconsistency.cpp file during the validator compile. Anyo...
by willpirkle
Tue Jan 08, 2019 2:41 pm
Forum: VST 3 SDK
Topic: SDK 3.6.12: AGain plugin crashes Tracktion Waveform 9 (and others)
Replies: 11
Views: 1938

Re: SDK 3.6.12: AGain plugin crashes Tracktion Waveform 9 (and others)

Thanks! This all makes sense now, and I would guess that it is the same issue with Samplitude. And since it is an IEditController function call, then it is a developer mistake with the VST3 hosting and not with VSTGUI4 - this also makes sense because I’ve been using VSTGUI4 in all sorts of non VST3 ...