Search found 55 matches

by bx_joscha
Thu Jul 05, 2018 1:01 pm
Forum: VSTGUI
Topic: Performance issues with Core Graphics
Replies: 26
Views: 4064

Re: Performance issues with Core Graphics

Hey Reimund, 1. Do you have the UI Size set to "Normal (100%)"? Otherwise, this is a known issue mentioned under https://www.fuseaudiolabs.de/index.html#faq which affects non-highDPI displays on mac os and which will be fixed in one of the next builds. Yes, 100 % it is. 2. Does the plugin run in 32 ...
by bx_joscha
Thu Jul 05, 2018 12:04 pm
Forum: VSTGUI
Topic: Performance issues with Core Graphics
Replies: 26
Views: 4064

Re: Performance issues with Core Graphics

Hi, yes I'm sure that Quartz Debug does not work any longer when using a CALayer. By the way, you should find a way to make your UI work with the CALayer stuff as this is the way to go. The next macOS version will implicitly set the layer to be active. On what macOS version did you see this perform...
by bx_joscha
Thu Jul 05, 2018 9:27 am
Forum: VSTGUI
Topic: Performance issues with Core Graphics
Replies: 26
Views: 4064

Re: Performance issues with Core Graphics

Hi Reimund, That's good to know, thanks for your report. I assume that also goes for the Fuse plugins that do include meters (VCL-4, TCS-68 and the VCL-373)? I cannot reproduce it with VCL-4, BUT look at my screenshot. The GUI draws quite strange here? (non-retina display, Cubase 9.5, VST-2) https:/...
by bx_joscha
Thu Jul 05, 2018 5:37 am
Forum: VSTGUI
Topic: Performance issues with Core Graphics
Replies: 26
Views: 4064

Re: Performance issues with Core Graphics

...It's only when I pass an additional kNoCALayer to my CFrame's open function like this, that things become slightly worse: ... Which is essentially identical to commenting out the "[nsView setWantsLayer: YES];" portion in nsviewframe. Thanks for the hint and the info. So it's actually the other w...
by bx_joscha
Tue Jul 03, 2018 8:19 am
Forum: VSTGUI
Topic: Performance issues with Core Graphics
Replies: 26
Views: 4064

Re: Performance issues with Core Graphics

...showed that using CLayeredViewContainers instead of CViewContainers really helped performance-wise, e.g. sluggish automation, UI related CPU load bursts and slow DAW meter refresh went away for good... That is very interesting, because our QA also reported performance boosts in some situations, ...
by bx_joscha
Tue Jul 03, 2018 7:45 am
Forum: VSTGUI
Topic: Performance issues with Core Graphics
Replies: 26
Views: 4064

Re: Performance issues with Core Graphics

I wonder if that means that from macOS 10.11 and VSTGUI 4.6 onwards CLayeredViewContainers become completely obsolete? Did you evaluate the performances with and without explicit using of layered view containers? Perhaps you can do some quick hacking to build two versions of a plugin to compare the...
by bx_joscha
Wed Jun 27, 2018 5:38 am
Forum: VSTGUI
Topic: Plugin crashes in Windows high-DPI mode
Replies: 7
Views: 1842

Re: Plugin crashes in Windows high-DPI mode

rhansen wrote:Can you please tell me the WaveLab version you are using?
Hi René,

this has been tested with Wavelab 9.5.25.


Regards,

Joscha
by bx_joscha
Tue Jun 26, 2018 12:36 pm
Forum: VSTGUI
Topic: Plugin crashes in Windows high-DPI mode
Replies: 7
Views: 1842

bx_joscha

Hey Arne,

actually, it is also reproducible with AGain (VST SDK 3.69). Our QA has been able to reproduce the crash with the example plug-in as well. It did not happen directly, but after some moving from one monitor to the other back and forth.


Regards,

Joscha
by bx_joscha
Tue Jun 26, 2018 9:04 am
Forum: VSTGUI
Topic: Plugin crashes in Windows high-DPI mode
Replies: 7
Views: 1842

Re: Plugin crashes in Windows high-DPI mode

I have an update regarding the issues in Studio One: The bug is also reproducible with Presonus' VST3 plugins. So, this seems to be a host bug. Probably, the Wavelab bug is also a host problem.
by bx_joscha
Tue Jun 26, 2018 6:09 am
Forum: VSTGUI
Topic: Plugin crashes in Windows high-DPI mode
Replies: 7
Views: 1842

Plugin crashes in Windows high-DPI mode

Hello, in both hosts, Studio One and Wavelab, our QA encountered severe problems with VSTGUI's high-DPI implementation. Here is one example for Wavelab: - Open Wavelab on a computer connected to two different monitors. The first one is scaled to 150 % (high-DPI) and the other one 100 % (non high-DPI...