Search found 67 matches

by willpirkle
Mon Nov 27, 2017 4:58 pm
Forum: VST 3 SDK
Topic: [Solved] CMake & VSTGUI_LIVE_EDITING
Replies: 2
Views: 1430

Re: CMake & VSTGUI_LIVE_EDITING

Got it - thanks.

I'm trying to enable it on a per-project basis for individual projects, not just the vstgui lib; not sure if I needed to create the vstgui target separately (my problem, not yours).

- Will
by willpirkle
Sun Nov 26, 2017 8:44 pm
Forum: VST 3 SDK
Topic: [Solved] CMake & VSTGUI_LIVE_EDITING
Replies: 2
Views: 1430

[Solved] CMake & VSTGUI_LIVE_EDITING

SDK 3.6.8 VS or XCode I noticed the following in the CMakeLists.txt in the SDK root (line 114): add_compile_options($<$<CONFIG:Debug>:-DVSTGUI_LIVE_EDITING=1>) However, neither the resulting Visual Studio nor XCode projects have this preprocessor flag set. Any ideas on why and/or how to set this pro...
by willpirkle
Thu Oct 12, 2017 12:42 pm
Forum: VST 3 SDK
Topic: [Solved] VST2 not detected by Live with SDK 3.6.7
Replies: 30
Views: 12340

Re: [Solved] VST2 not detected by Live with SDK 3.6.7

Hi Ray In my opinion, they should settle for a consistent way of exporting the relevant symbols on all systems Agreed. I had been using 3.6.7 since the day it was released, and only realized the MacOS projects had been modified to use the exported symbols file because of this thread. It would be nic...
by willpirkle
Mon Sep 18, 2017 1:25 pm
Forum: VST 3 SDK
Topic: [Solved] VST2 not detected by Live with SDK 3.6.7
Replies: 30
Views: 12340

Re: [Solved] VST2 not detected by Live with SDK 3.6.7

That's correct - it is already exported. The problem was that they added the exported symbol file to the XCode projects in SDK3.6.7 but they didn't add _VSTPluginMain to it. If you look at previous XCode projects from the previous SDKs (going back to at least 3.6.0), you'll see that although the exp...
by willpirkle
Thu Sep 07, 2017 5:27 pm
Forum: VST 3 SDK
Topic: [Solved] VST2 not detected by Live with SDK 3.6.7
Replies: 30
Views: 12340

Re: VST2 not detected by Live with SDK 3.6.7

Here is a stand-alone VST project for XCode/MacOS. It was created with RackAFX -> Make VST, and then stripped of all RAFX code. The plugin does nothing - by default it will just pass audio in Live 9 as a VST2 plugin. It has no controls and no custom GUI. http://willpirkle.com/special/MyVSTProjects.z...
by willpirkle
Tue Sep 05, 2017 12:43 pm
Forum: VST 3 SDK
Topic: [Solved] VST2 not detected by Live with SDK 3.6.7
Replies: 30
Views: 12340

Re: VST2 not detected by Live with SDK 3.6.7

The easiest way to see it is to download my software, create a new empty project (pass thru code) and then use Make VST to create a VST2/VST3 project for VS and XCode. Follow the instructions for preparing the 3.6.7 SDK (super easy to do, and has to do with conforming to the previous SDK paradigms f...
by willpirkle
Fri Aug 04, 2017 4:51 pm
Forum: VST 3 SDK
Topic: Why isn't my .vst3 showing up? +Question about UIDescription editor
Replies: 4
Views: 2559

Re: Why isn't my .vst3 showing up? +Question about UIDescription editor

Regarding Reaper - the crash on Open UI Description Editor is a known problem; I asked about it on their Forum last year: https://forum.cockos.com/showthread.php?t=180636 I've looked at it and it happens in vst3editor.cpp involving the popup menu. The crash is on the line in VST3Editor::onMouseDown(...
by willpirkle
Thu Jul 13, 2017 2:33 pm
Forum: VST 3 SDK
Topic: Hidden Parameter Objects so not on default GUI
Replies: 2
Views: 1596

Re: Hidden Parameter Objects so not on default GUI

Thanks for confirming this Arne - this is what I thought. The request was from a SW user who doesn't like to see my vector-joystick X and Y parameters appear as a pair of sliders on the default (host-supplied) GUI. And I replied to him with the same answer that removing the Parameter object instanti...
by willpirkle
Wed Jul 12, 2017 6:23 pm
Forum: VST 3 SDK
Topic: Hidden Parameter Objects so not on default GUI
Replies: 2
Views: 1596

Hidden Parameter Objects so not on default GUI

Is there a way to create Parameter object so that it is hidden from the default host plugin-GUI, but otherwise operates normally (automation, presets, custom GUI, etc...)? I couldn't find any attribute that would mark the object as hidden or invisible from the default GUI, but was wondering if there...
by willpirkle
Mon May 29, 2017 7:01 pm
Forum: VST 3 SDK
Topic: Session folder?
Replies: 4
Views: 2423

Re: Session folder?

Hey - not sure if this is exactly it, but I just saw something when investigating Arne's answer to another question. Check out IAttributeList and IStreamAttributes in ivstatrributes.h; there is a note in the comment block right above the class decl for IStreamAttributes: "or used to get the full fil...