New vstscanner versions

Allows to develop VST 3 Audio Plug-ins and VST 3 host.
Arne Scheffler
Posts: 50
Joined: Mon Jun 20, 2016 7:53 am

New vstscanner versions

Postby Arne Scheffler » Tue Dec 13, 2016 5:31 pm

Hi,
there are new versions of the VST scanners used in Cubase 9.

See: viewtopic.php?f=6&t=46#p750

Cheers
Arne

olilarkin
Posts: 1
Joined: Tue Jun 21, 2016 11:49 am

Re: New vstscanner versions

Postby olilarkin » Wed Dec 14, 2016 1:08 pm

does Segmentation fault: 11 indicate the objc runtime issue?

As far as I can tell I have done what is suggested in the forum post, but the VST2 scanner still crashes like this

Arne Scheffler
Posts: 50
Joined: Mon Jun 20, 2016 7:53 am

Re: New vstscanner versions

Postby Arne Scheffler » Wed Dec 14, 2016 5:20 pm

I need to see the call stack, at best the complete crashlog to tell you this.

Jakob
Posts: 1
Joined: Thu Feb 16, 2017 11:26 am

Re: New vstscanner versions

Postby Jakob » Fri Feb 17, 2017 9:52 am

I'm having a similar issue. So I am building my plugin with base SDK 10.7 and "Implicitly Link Objective-C runtime Library" set to off. Scanning it in macOS 10.12 Sierra works without problems. Scanning it in OS X 10.10 shows this output:

Segmentation Fault: 11

Terminal isn't crashing though, so I guess there's nothing I can do to find out what's happening, is there? Any ideas what I could do to solve this?

Additional infos: Scanning the plugin Krush from Tritik in OS X 10.10 works without issues. Cubase 9 sets my plugin to the blacklist in OS X 10.10, but when I tell Cubase 9 to use it anyway, it works without recognizable issues. It also works in Reaper.

Arne Scheffler
Posts: 50
Joined: Mon Jun 20, 2016 7:53 am

Re: New vstscanner versions

Postby Arne Scheffler » Fri Feb 17, 2017 10:09 am

Without crashlog or call stack it is impossible to tell you the reason.


Return to “VST 3 SDK”

Who is online

Users browsing this forum: No registered users and 1 guest