curious about the auv3wrapper, but there is no cmakelists and files seem to be missing from the iOS project in the latest sdk dl. Is it not ready i noticed it said (preview) somewhere
happy holidays
oli
curious about the auv3wrapper, but there is no cmakelists and files seem to be missing from the iOS project in the latest sdk dl. Is it not ready i noticed it said (preview) somewhere
happy holidays
oli
Hi Oli.
So you are still here!
I also tried to compile the AUv3 and interApp samples. For iOS I get nothing to work, although I remember it did last year (at least interApp).
The only thing that works for me is the AUv3 for macOS as stand-alone. But for that I had to make some changes in the CMakelists.
You have to set the cmake parameter SMTG_IOS_DEVELOPMENT_TEAM to an actual team ID you get from Apple when you have a paid account, otherwise the iOS AUv3 examples are not included in the project.
macOS Auv3 build doesn’t work in Logic for me, no GUI, but that may be a logic problem.
Hey Oli, which macOS version and which Logic version? And what about Garageband? I only tested in Garageband and there the editors always have shown for me.
I just tried again in Logic 10.6.1 on macOS 10.15 and 10.14/ logic 10.5 and it worked there. On macOS 11/ Logic 10.6.1 arm it doesn’t show the UI
same in garageband
Yeah. Looks like Big Sur broke this. I filed a bug at Apple.
Yeah. Looks like Big Sur broke this. I filed a bug at Apple.
Hello. Any changes?
Apple is silent on this case. But I have found a workaround so that at least the initial size of a plug-in will work. Resizing won’t work.
The workaround will be available in the next SDK update.