Is there a way to use Wavefront OBJ vector graphics in VSTGUI?
Hi Joscha,
I’m not sure what you’re trying to achieve, but the easy answer is probably OpenGL + an available Obj file parser with a suitable license model.
Best,
Reimund
Yes, thanks Reimund.
Btw. I didn’t point that out very clearly in my initial post and I’m sure that you’re aware, but just to be sure: VSTGUI supports OpenGL views out of the box, so it all comes down to a suitable parser that maps to GL_TRIANGLES.