How can I debug validator failures in Visual Studio?

Hi Will,

Thanks for the great tips!

Good suggestions on adding comments to the POST_BUILD script and changing “Use In Build” to NO. This didn’t reveal anything but is a good starting point.

After digging around the Validator Code I realized that there ARE print logs that provide more information (INFO and ERROR levels), BUT since they never flush the std::cout prints, they are never shown in the console.

I added “std::endl” to the end of every cout print in the Validator code and now I can see them.

Maybe I’m missing something, but it seems odd that they would have these logs but never flush them to console – Any idea why?

Thanks again.

P.S. I’m a musician and an electrical engineer and I recently started doing VST plugin development as a hobby project. I’m actually using your textbook “Designing Audio Effect Plugins in C++” as a reference – It’s a very well written book, especially for someone like me who’s interested in digging into the DSP math / analog modelling aspects. Thanks for that!