VSTGUI on iOS without VST SDK

Hi Arne,

I was hoping you could point me in the right direction. So I’ve fInally found the time to work on this, but I’m still having trouble understanding where my CFrame is supposed to be coming when building for iOS.

Here is how I construct my editor for various platforms:

//VST3
class Editor:	public VSTGUIEditor, public CControlListener, public IParameterFinder, public IContextMenuTarget

//VST24
class Editor : public AEffGUIEditor, public CControlListener

//Windows / OSX Standalone
class Editor : public PluginGUIEditor, public CControlListener

What should I be deriving my editor from for iOS (without the VST SDK)?